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Versions: 00 01 02 03 04 05 06 07 08 09 10 RFC 5246

INTERNET-DRAFT                                                Tim Dierks
Obsoletes (if approved): RFC 3268, 4346, 4366                Independent
Updates (if approved): RFC 4492                            Eric Rescorla
Intended status:  Proposed Standard              Network Resonance, Inc.
<draft-ietf-tls-rfc4346-bis-10.txt>  March 2008 (Expires September 2008)


              The Transport Layer Security (TLS) Protocol
                              Version 1.2

Status of this Memo

   By submitting this Internet-Draft, each author represents that any
   applicable patent or other IPR claims of which he or she is aware
   have been or will be disclosed, and any of which he or she becomes
   aware will be disclosed, in accordance with Section 6 of BCP 79.

   Internet-Drafts are working documents of the Internet Engineering
   Task Force (IETF), its areas, and its working groups.  Note that
   other groups may also distribute working documents as Internet-
   Drafts.

   Internet-Drafts are draft documents valid for a maximum of six months
   and may be updated, replaced, or obsoleted by other documents at any
   time.  It is inappropriate to use Internet-Drafts as reference
   material or to cite them other than as "work in progress."

   The list of current Internet-Drafts can be accessed at
   http://www.ietf.org/ietf/1id-abstracts.txt.

   The list of Internet-Draft Shadow Directories can be accessed at
   http://www.ietf.org/shadow.html.

Copyright Notice

   Copyright (C) The IETF Trust (2008).

Abstract

   This document specifies Version 1.2 of the Transport Layer Security
   (TLS) protocol. The TLS protocol provides communications security
   over the Internet. The protocol allows client/server applications to
   communicate in a way that is designed to prevent eavesdropping,
   tampering, or message forgery.







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Table of Contents

   1.        Introduction                                             4
   1.1.      Requirements Terminology                                 5
   1.2.      Major Differences from TLS 1.1                           5
   2.        Goals                                                    6
   3.        Goals of This Document                                   7
   4.        Presentation Language                                    7
   4.1.      Basic Block Size                                         7
   4.2.      Miscellaneous                                            7
   4.3.      Vectors                                                  8
   4.4.      Numbers                                                  9
   4.5.      Enumerateds                                              9
   4.6.      Constructed Types                                        10
   4.6.1.    Variants                                                 10
   4.7.      Cryptographic Attributes                                 11
   4.8.      Constants                                                13
   5.        HMAC and the Pseudorandom Function                       14
   6.        The TLS Record Protocol                                  15
   6.1.      Connection States                                        16
   6.2.      Record layer                                             18
   6.2.1.    Fragmentation                                            19
   6.2.2.    Record Compression and Decompression                     20
   6.2.3.    Record Payload Protection                                21
   6.2.3.1.  Null or Standard Stream Cipher                           21
   6.2.3.2.  CBC Block Cipher                                         22
   6.2.3.3.  AEAD ciphers                                             24
   6.3.      Key Calculation                                          25
   7.        The TLS Handshaking Protocols                            26
   7.1.      Change Cipher Spec Protocol                              27
   7.2.      Alert Protocol                                           27
   7.2.1.    Closure Alerts                                           28
   7.2.2.    Error Alerts                                             29
   7.3.      Handshake Protocol Overview                              33
   7.4.      Handshake Protocol                                       37
   7.4.1.    Hello Messages                                           38
   7.4.1.1.  Hello Request                                            38
   7.4.1.2.  Client Hello                                             39
   7.4.1.3.  Server Hello                                             42
   7.4.1.4   Hello Extensions                                         43
   7.4.1.4.1 Signature Algorithms                                     45
   7.4.2.    Server Certificate                                       46
   7.4.3.    Server Key Exchange Message                              49
   7.4.4.    Certificate Request                                      51
   7.4.5     Server Hello Done                                        53
   7.4.6.    Client Certificate                                       53
   7.4.7.    Client Key Exchange Message                              55
   7.4.7.1.  RSA Encrypted Premaster Secret Message                   56



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   7.4.7.2.  Client Diffie-Hellman Public Value                       58
   7.4.8.    Certificate verify                                       59
   7.4.9.    Finished                                                 60
   8.        Cryptographic Computations                               62
   8.1.      Computing the Master Secret                              62
   8.1.1.    RSA                                                      62
   8.1.2.    Diffie-Hellman                                           62
   9.        Mandatory Cipher Suites                                  63
   10.       Application Data Protocol                                63
   11.       Security Considerations                                  63
   12.       IANA Considerations                                      63
   A.        Protocol Data Structures and Constant Values             65
   A.1.      Record Layer                                             65
   A.2.      Change Cipher Specs Message                              66
   A.3.      Alert Messages                                           66
   A.4.      Handshake Protocol                                       67
   A.4.1.    Hello Messages                                           67
   A.4.2.    Server Authentication and Key Exchange Messages          69
   A.4.3.    Client Authentication and Key Exchange Messages          70
   A.4.4.    Handshake Finalization Message                           71
   A.5.      The Cipher Suite                                         71
   A.6.      The Security Parameters                                  73
   A.7.      Changes to RFC 4492                                      74
   B.        Glossary                                                 74
   C.        Cipher Suite Definitions                                 79
   D.        Implementation Notes                                     81
   D.1       Random Number Generation and Seeding                     81
   D.2       Certificates and Authentication                          81
   D.3       Cipher Suites                                            81
   D.4       Implementation Pitfalls                                  81
   E.        Backward Compatibility                                   84
   E.1       Compatibility with TLS 1.0/1.1 and SSL 3.0               84
   E.2       Compatibility with SSL 2.0                               85
   E.3.      Avoiding Man-in-the-Middle Version Rollback              87
   F.        Security Analysis                                        88
   F.1.      Handshake Protocol                                       88
   F.1.1.    Authentication and Key Exchange                          88
   F.1.1.1.  Anonymous Key Exchange                                   88
   F.1.1.2.  RSA Key Exchange and Authentication                      89
   F.1.1.3.  Diffie-Hellman Key Exchange with Authentication          89
   F.1.2.    Version Rollback Attacks                                 90
   F.1.3.    Detecting Attacks Against the Handshake Protocol         91
   F.1.4.    Resuming Sessions                                        91
   F.2.      Protecting Application Data                              91
   F.3.      Explicit IVs                                             92
   F.4.      Security of Composite Cipher Modes                       92
   F.5       Denial of Service                                        93
   F.6       Final Notes                                              93



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1. Introduction

   The primary goal of the TLS Protocol is to provide privacy and data
   integrity between two communicating applications. The protocol is
   composed of two layers: the TLS Record Protocol and the TLS Handshake
   Protocol. At the lowest level, layered on top of some reliable
   transport protocol (e.g., TCP[TCP]), is the TLS Record Protocol. The
   TLS Record Protocol provides connection security that has two basic
   properties:

   -  The connection is private. Symmetric cryptography is used for
      data encryption (e.g., AES [AES], RC4 [SCH] etc.). The keys for
      this symmetric encryption are generated uniquely for each
      connection and are based on a secret negotiated by another
      protocol (such as the TLS Handshake Protocol). The Record Protocol
      can also be used without encryption.

   -  The connection is reliable. Message transport includes a message
      integrity check using a keyed MAC. Secure hash functions (e.g.,
      SHA-1, etc.) are used for MAC computations. The Record Protocol
      can operate without a MAC, but is generally only used in this mode
      while another protocol is using the Record Protocol as a transport
      for negotiating security parameters.

   The TLS Record Protocol is used for encapsulation of various higher-
   level protocols. One such encapsulated protocol, the TLS Handshake
   Protocol, allows the server and client to authenticate each other and
   to negotiate an encryption algorithm and cryptographic keys before
   the application protocol transmits or receives its first byte of
   data. The TLS Handshake Protocol provides connection security that
   has three basic properties:

   -  The peer's identity can be authenticated using asymmetric, or
      public key, cryptography (e.g., RSA [RSA], DSA [DSS], etc.). This
      authentication can be made optional, but is generally required for
      at least one of the peers.

   -  The negotiation of a shared secret is secure: the negotiated
      secret is unavailable to eavesdroppers, and for any authenticated
      connection the secret cannot be obtained, even by an attacker who
      can place himself in the middle of the connection.

   -  The negotiation is reliable: no attacker can modify the
      negotiation communication without being detected by the parties to
      the communication.

   One advantage of TLS is that it is application protocol independent.
   Higher-level protocols can layer on top of the TLS Protocol



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   transparently. The TLS standard, however, does not specify how
   protocols add security with TLS; the decisions on how to initiate TLS
   handshaking and how to interpret the authentication certificates
   exchanged are left to the judgment of the designers and implementors
   of protocols that run on top of TLS.

1.1. Requirements Terminology

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in RFC 2119 [REQ].

1.2. Major Differences from TLS 1.1

   This document is a revision of the TLS 1.1 [TLS1.1] protocol which
   contains improved flexibility, particularly for negotiation of
   cryptographic algorithms. The major changes are:

   -  The MD5/SHA-1 combination in the pseudorandom function (PRF) has
      been replaced with cipher suite specified PRFs. All cipher suites
      in this document use P_SHA256.

   -  The MD5/SHA-1 combination in the digitally-signed element has been
      replaced with a single hash. Signed elements now include a field
      that explicitly specifies the hash algorithm used.

   -  Substantial cleanup to the client's and server's ability to
      specify which hash and signature algorithms they will accept. Note
      that this also relaxes some of the constraints on signature and
      hash algorithms from previous versions of TLS.

   -  Addition of support for authenticated encryption with additional
      data modes.

   -  TLS Extensions definition and AES Cipher Suites were merged in
      from external [TLSEXT] and [TLSAES].

   -  Tighter checking of EncryptedPreMasterSecret version numbers.

   -  Tightened up a number of requirements.

   -  Verify_data length now depends on the cipher suite (default is
      still 12).

   -  Cleaned up description of Bleichenbacher/Klima attack defenses.

   -  Alerts MUST now be sent in many cases.




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   -  After a certificate_request, if no certificates are available,
      clients now MUST send an empty certificate list.

   -  TLS_RSA_WITH_AES_128_CBC_SHA is now the mandatory to implement
      cipher suite.

   -  Added HMAC-SHA256 cipher suites

   -  Removed IDEA and DES cipher suites. They are now deprecated and
      will be documented in a separate document.

   -  Support for the SSLv2 backward-compatible hello is now a MAY, not
      a SHOULD, with sending it a SHOULD NOT.  Support will probably
      become a SHOULD NOT in the future.

   - Added limited "fall-through" to the presentation language to allow
      multiple case arms to have the same encoding.

   -  Added an Implementation Pitfalls sections

   -  The usual clarifications and editorial work.

2. Goals

   The goals of TLS Protocol, in order of their priority, are as
   follows:

   1. Cryptographic security: TLS should be used to establish a secure
      connection between two parties.

   2. Interoperability: Independent programmers should be able to
      develop applications utilizing TLS that can successfully exchange
      cryptographic parameters without knowledge of one another's code.

   3. Extensibility: TLS seeks to provide a framework into which new
      public key and bulk encryption methods can be incorporated as
      necessary. This will also accomplish two sub-goals: preventing the
      need to create a new protocol (and risking the introduction of
      possible new weaknesses) and avoiding the need to implement an
      entire new security library.

   4. Relative efficiency: Cryptographic operations tend to be highly
      CPU intensive, particularly public key operations. For this
      reason, the TLS protocol has incorporated an optional session
      caching scheme to reduce the number of connections that need to be
      established from scratch. Additionally, care has been taken to
      reduce network activity.




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3. Goals of This Document

   This document and the TLS protocol itself are based on the SSL 3.0
   Protocol Specification as published by Netscape. The differences
   between this protocol and SSL 3.0 are not dramatic, but they are
   significant enough that the various versions of TLS and SSL 3.0 do
   not interoperate (although each protocol incorporates a mechanism by
   which an implementation can back down to prior versions). This
   document is intended primarily for readers who will be implementing
   the protocol and for those doing cryptographic analysis of it. The
   specification has been written with this in mind, and it is intended
   to reflect the needs of those two groups. For that reason, many of
   the algorithm-dependent data structures and rules are included in the
   body of the text (as opposed to in an appendix), providing easier
   access to them.

   This document is not intended to supply any details of service
   definition or of interface definition, although it does cover select
   areas of policy as they are required for the maintenance of solid
   security.


4. Presentation Language

   This document deals with the formatting of data in an external
   representation. The following very basic and somewhat casually
   defined presentation syntax will be used. The syntax draws from
   several sources in its structure. Although it resembles the
   programming language "C" in its syntax and XDR [XDR] in both its
   syntax and intent, it would be risky to draw too many parallels. The
   purpose of this presentation language is to document TLS only; it has
   no general application beyond that particular goal.

4.1. Basic Block Size

   The representation of all data items is explicitly specified. The
   basic data block size is one byte (i.e., 8 bits). Multiple byte data
   items are concatenations of bytes, from left to right, from top to
   bottom. From the bytestream, a multi-byte item (a numeric in the
   example) is formed (using C notation) by:

      value = (byte[0] << 8*(n-1)) | (byte[1] << 8*(n-2)) |
              ... | byte[n-1];

   This byte ordering for multi-byte values is the commonplace network
   byte order or big endian format.

4.2. Miscellaneous



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   Comments begin with "/*" and end with "*/".

   Optional components are denoted by enclosing them in "[[ ]]" double
   brackets.

   Single-byte entities containing uninterpreted data are of type
   opaque.

4.3. Vectors

   A vector (single dimensioned array) is a stream of homogeneous data
   elements. The size of the vector may be specified at documentation
   time or left unspecified until runtime. In either case, the length
   declares the number of bytes, not the number of elements, in the
   vector. The syntax for specifying a new type, T', that is a fixed-
   length vector of type T is

      T T'[n];

   Here, T' occupies n bytes in the data stream, where n is a multiple
   of the size of T. The length of the vector is not included in the
   encoded stream.

   In the following example, Datum is defined to be three consecutive
   bytes that the protocol does not interpret, while Data is three
   consecutive Datum, consuming a total of nine bytes.

      opaque Datum[3];      /* three uninterpreted bytes */
      Datum Data[9];        /* 3 consecutive 3 byte vectors */

   Variable-length vectors are defined by specifying a subrange of legal
   lengths, inclusively, using the notation <floor..ceiling>.  When
   these are encoded, the actual length precedes the vector's contents
   in the byte stream. The length will be in the form of a number
   consuming as many bytes as required to hold the vector's specified
   maximum (ceiling) length. A variable-length vector with an actual
   length field of zero is referred to as an empty vector.

      T T'<floor..ceiling>;

   In the following example, mandatory is a vector that must contain
   between 300 and 400 bytes of type opaque. It can never be empty. The
   actual length field consumes two bytes, a uint16, sufficient to
   represent the value 400 (see Section 4.4). On the other hand, longer
   can represent up to 800 bytes of data, or 400 uint16 elements, and it
   may be empty. Its encoding will include a two-byte actual length
   field prepended to the vector. The length of an encoded vector must
   be an even multiple of the length of a single element (for example, a



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   17-byte vector of uint16 would be illegal).

      opaque mandatory<300..400>;
            /* length field is 2 bytes, cannot be empty */
      uint16 longer<0..800>;
            /* zero to 400 16-bit unsigned integers */

4.4. Numbers

   The basic numeric data type is an unsigned byte (uint8). All larger
   numeric data types are formed from fixed-length series of bytes
   concatenated as described in Section 4.1 and are also unsigned. The
   following numeric types are predefined.

      uint8 uint16[2];
      uint8 uint24[3];
      uint8 uint32[4];
      uint8 uint64[8];

   All values, here and elsewhere in the specification, are stored in
   "network" or "big-endian" order; the uint32 represented by the hex
   bytes 01 02 03 04 is equivalent to the decimal value 16909060.

   Note that in some cases (e.g., DH parameters) it is necessary to
   represent integers as opaque vectors. In such cases, they are
   represented as unsigned integers (i.e., leading zero octets are not
   required even if the most significant bit is set).

4.5. Enumerateds

   An additional sparse data type is available called enum. A field of
   type enum can only assume the values declared in the definition.
   Each definition is a different type. Only enumerateds of the same
   type may be assigned or compared. Every element of an enumerated must
   be assigned a value, as demonstrated in the following example.  Since
   the elements of the enumerated are not ordered, they can be assigned
   any unique value, in any order.

      enum { e1(v1), e2(v2), ... , en(vn) [[, (n)]] } Te;

   Enumerateds occupy as much space in the byte stream as would its
   maximal defined ordinal value. The following definition would cause
   one byte to be used to carry fields of type Color.

      enum { red(3), blue(5), white(7) } Color;

   One may optionally specify a value without its associated tag to
   force the width definition without defining a superfluous element.



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   In the following example, Taste will consume two bytes in the data
   stream but can only assume the values 1, 2, or 4.

      enum { sweet(1), sour(2), bitter(4), (32000) } Taste;

   The names of the elements of an enumeration are scoped within the
   defined type. In the first example, a fully qualified reference to
   the second element of the enumeration would be Color.blue. Such
   qualification is not required if the target of the assignment is well
   specified.

      Color color = Color.blue;     /* overspecified, legal */
      Color color = blue;           /* correct, type implicit */

   For enumerateds that are never converted to external representation,
   the numerical information may be omitted.

      enum { low, medium, high } Amount;

4.6. Constructed Types

   Structure types may be constructed from primitive types for
   convenience. Each specification declares a new, unique type. The
   syntax for definition is much like that of C.

      struct {
          T1 f1;
          T2 f2;
          ...
          Tn fn;
      } [[T]];

   The fields within a structure may be qualified using the type's name,
   with a syntax much like that available for enumerateds. For example,
   T.f2 refers to the second field of the previous declaration.
   Structure definitions may be embedded.

4.6.1. Variants

   Defined structures may have variants based on some knowledge that is
   available within the environment. The selector must be an enumerated
   type that defines the possible variants the structure defines. There
   must be a case arm for every element of the enumeration declared in
   the select. Case arms have limited fall-through: if two case arms
   follow in immediate succession with no fields in between, then they
   both contain the same fields.  Thus, in the example below, "orange"
   and "banana" both contain V2. Note that this is a new piece of syntax
   in TLS 1.2.



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   The body of the variant structure may be given a label for reference.
   The mechanism by which the variant is selected at runtime is not
   prescribed by the presentation language.

      struct {
          T1 f1;
          T2 f2;
          ....
          Tn fn;
           select (E) {
               case e1: Te1;
               case e2: Te2;
               case e3: case e4: Te3;
               ....
               case en: Ten;
           } [[fv]];
      } [[Tv]];

   For example:

      enum { apple, orange, banana } VariantTag;

      struct {
          uint16 number;
          opaque string<0..10>; /* variable length */
      } V1;

      struct {
          uint32 number;
          opaque string[10];    /* fixed length */
      } V2;

      struct {
          select (VariantTag) { /* value of selector is implicit */
              case apple:
                V1;   /* VariantBody, tag = apple */
              case orange:
              case banana:
                V2;   /* VariantBody, tag = orange or banana */
          } variant_body;       /* optional label on variant */
      } VariantRecord;


4.7. Cryptographic Attributes

   The five cryptographic operations digital signing, stream cipher
   encryption, block cipher encryption, authenticated encryption with
   additional data (AEAD) encryption and public key encryption are



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   designated digitally-signed, stream-ciphered, block-ciphered, aead-
   ciphered, and public-key-encrypted, respectively. A field's
   cryptographic processing is specified by prepending an appropriate
   key word designation before the field's type specification.
   Cryptographic keys are implied by the current session state (see
   Section 6.1).

   A digitally-signed element is encoded as a struct DigitallySigned:

       struct {
          SignatureAndHashAlgorithm algorithm;
          opaque signature<0..2^16-1>;
       } DigitallySigned;

   The algorithm field specifies the algorithm used (see Section
   7.4.1.4.1 for the definition of this field.)  Note that the
   introduction of the algorithm field is a change from previous
   versions.  The signature is a digital signature using those
   algorithms over the contents of the element. The contents themselves
   do not appear on the wire but are simply calculated.  The length of
   the signature is specified by the signing algorithm and key.

   In RSA signing, the opaque vector contains the signature generated
   using the RSASSA-PKCS1-v1_5 signature scheme defined in [PKCS1].  As
   discussed in [PKCS1], the DigestInfo MUST be DER [X680] [X690]
   encoded and for hash algorithms without parameters (which include
   SHA-1) the DigestInfo.AlgorithmIdentifier.parameters field MUST be
   NULL but implementations MUST accept both without parameters and with
   NULL parameters. Note that earlier versions of TLS used a different
   RSA signature scheme which did not include a DigestInfo encoding.

   In DSA, the 20 bytes of the SHA-1 hash are run directly through the
   Digital Signing Algorithm with no additional hashing. This produces
   two values, r and s. The DSA signature is an opaque vector, as above,
   the contents of which are the DER encoding of:

      Dss-Sig-Value ::= SEQUENCE {
          r INTEGER,
          s INTEGER
      }

   Note: In current terminology, DSA refers to the Digital Signature
   Algorithm and DSS refers to the NIST standard. In the original
   SSL and TLS specs, "DSS" was used universally. This document
   uses "DSA" to refer to the algorithm, "DSS" to refer to the
   standard, and uses "DSS" in the code point definitions for
   historical continuity.




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   In stream cipher encryption, the plaintext is exclusive-ORed with an
   identical amount of output generated from a cryptographically secure
   keyed pseudorandom number generator.

   In block cipher encryption, every block of plaintext encrypts to a
   block of ciphertext. All block cipher encryption is done in CBC
   (Cipher Block Chaining) mode, and all items that are block-ciphered
   will be an exact multiple of the cipher block length.

   In AEAD encryption, the plaintext is simultaneously encrypted and
   integrity protected. The input may be of any length and aead-ciphered
   output is generally larger than the input in order to accomodate the
   integrity check value.

   In public key encryption, a public key algorithm is used to encrypt
   data in such a way that it can be decrypted only with the matching
   private key. A public-key-encrypted element is encoded as an opaque
   vector <0..2^16-1>, where the length is specified by the encryption
   algorithm and key.

   RSA encryption is done using the RSAES-PKCS1-v1_5 encryption scheme
   defined in [PKCS1].

   In the following example

      stream-ciphered struct {
          uint8 field1;
          uint8 field2;
          digitally-signed opaque {
         uint8 field3<0..255>;
         uint8 field4;
          };
      } UserType;


   The contents of the inner struct (field3 and field4) are used as
   input for the signature/hash algorithm, and then the entire structure
   is encrypted with a stream cipher. The length of this structure, in
   bytes, would be equal to two bytes for field1 and field2, plus two
   bytes for the signature and hash algorithm, plus two bytes for the
   length of the signature, plus the length of the output of the signing
   algorithm. This is known because the algorithm and key used for the
   signing are known prior to encoding or decoding this structure.

4.8. Constants

   Typed constants can be defined for purposes of specification by
   declaring a symbol of the desired type and assigning values to it.



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   Under-specified types (opaque, variable length vectors, and
   structures that contain opaque) cannot be assigned values. No fields
   of a multi-element structure or vector may be elided.

   For example:

      struct {
          uint8 f1;
          uint8 f2;
      } Example1;

      Example1 ex1 = {1, 4};  /* assigns f1 = 1, f2 = 4 */


5. HMAC and the Pseudorandom Function

   The TLS record layer uses a keyed Message Authentication Code (MAC)
   to protect message integrity. The cipher suites defined in this
   document use a construction known as HMAC, described in [HMAC], which
   is based on a hash function. Other cipher suites MAY define their own
   MAC constructions, if needed.

   In addition, a construction is required to do expansion of secrets
   into blocks of data for the purposes of key generation or validation.
   This pseudo-random function (PRF) takes as input a secret, a seed,
   and an identifying label and produces an output of arbitrary length.

   In this section, we define one PRF, based on HMAC. This PRF with the
   SHA-256 hash function is used for all cipher suites defined in this
   document and in TLS documents published prior to this document when
   TLS 1.2 is negotiated. New cipher suites MUST explicitly specify a
   PRF and in general SHOULD use the TLS PRF with SHA-256 or a stronger
   standard hash function.

   First, we define a data expansion function, P_hash(secret, data) that
   uses a single hash function to expand a secret and seed into an
   arbitrary quantity of output:

      P_hash(secret, seed) = HMAC_hash(secret, A(1) + seed) +
                             HMAC_hash(secret, A(2) + seed) +
                             HMAC_hash(secret, A(3) + seed) + ...

   Where + indicates concatenation.

   A() is defined as:

      A(0) = seed
      A(i) = HMAC_hash(secret, A(i-1))



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   P_hash can be iterated as many times as is necessary to produce the
   required quantity of data. For example, if P_SHA256 is being used to
   create 80 bytes of data, it will have to be iterated three times
   (through A(3)), creating 96 bytes of output data; the last 16 bytes
   of the final iteration will then be discarded, leaving 80 bytes of
   output data.

   TLS's PRF is created by applying P_hash to the secret as:

      PRF(secret, label, seed) = P_<hash>(secret, label + seed)

   The label is an ASCII string. It should be included in the exact form
   it is given without a length byte or trailing null character.  For
   example, the label "slithy toves" would be processed by hashing the
   following bytes:

      73 6C 69 74 68 79 20 74 6F 76 65 73


6. The TLS Record Protocol

   The TLS Record Protocol is a layered protocol. At each layer,
   messages may include fields for length, description, and content.
   The Record Protocol takes messages to be transmitted, fragments the
   data into manageable blocks, optionally compresses the data, applies
   a MAC, encrypts, and transmits the result. Received data is
   decrypted, verified, decompressed, reassembled, and then delivered to
   higher-level clients.

   Four protocols that use the record protocol are described in this
   document: the handshake protocol, the alert protocol, the change
   cipher spec protocol, and the application data protocol. In order to
   allow extension of the TLS protocol, additional record content types
   can be supported by the record protocol. New record content type
   values are assigned by IANA in the TLS Content Type Registry as
   described in Section 12.

   Implementations MUST NOT send record types not defined in this
   document unless negotiated by some extension.  If a TLS
   implementation receives an unexpected record type, it MUST send an
   unexpected_message alert.

   Any protocol designed for use over TLS must be carefully designed to
   deal with all possible attacks against it. As a practical matter,
   this means that the protocol designer must be aware of what security
   properties TLS does and does not provide and cannot safely rely on
   the latter.




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   Note in particular that type and length of a record are not protected
   by encryption. If this information is itself sensitive, application
   designers may wish to take steps (padding, cover traffic) to minimize
   information leakage.

6.1. Connection States

   A TLS connection state is the operating environment of the TLS Record
   Protocol. It specifies a compression algorithm, an encryption
   algorithm, and a MAC algorithm. In addition, the parameters for these
   algorithms are known: the MAC key and the bulk encryption keys for
   the connection in both the read and the write directions. Logically,
   there are always four connection states outstanding: the current read
   and write states, and the pending read and write states. All records
   are processed under the current read and write states. The security
   parameters for the pending states can be set by the TLS Handshake
   Protocol, and the ChangeCipherSpec can selectively make either of the
   pending states current, in which case the appropriate current state
   is disposed of and replaced with the pending state; the pending state
   is then reinitialized to an empty state. It is illegal to make a
   state that has not been initialized with security parameters a
   current state. The initial current state always specifies that no
   encryption, compression, or MAC will be used.

   The security parameters for a TLS Connection read and write state are
   set by providing the following values:

   connection end
      Whether this entity is considered the "client" or the "server" in
      this connection.

   PRF algorithm
      An algorithm used to generate keys from the master secret (see
      Sections 5 and 6.3).

   bulk encryption algorithm
      An algorithm to be used for bulk encryption. This specification
      includes the key size of this algorithm, whether it is a block,
      stream, or AEAD cipher, the block size of the cipher (if
      appropriate), and the lengths of explicit and implicit
      initialization vectors (or nonces).

   MAC algorithm
      An algorithm to be used for message authentication. This
      specification includes the size of the value returned by the MAC
      algorithm.

   compression algorithm



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      An algorithm to be used for data compression. This specification
      must include all information the algorithm requires to do
      compression.

   master secret
      A 48-byte secret shared between the two peers in the connection.

   client random
      A 32-byte value provided by the client.

   server random
      A 32-byte value provided by the server.

   These parameters are defined in the presentation language as:

      enum { server, client } ConnectionEnd;

      enum { tls_prf_sha256 } PRFAlgorithm;

      enum { null, rc4, 3des, aes }
        BulkCipherAlgorithm;

      enum { stream, block, aead } CipherType;

      enum { null, hmac_md5, hmac_sha1, hmac_sha256,
           hmac_sha384, hmac_sha512} MACAlgorithm;

      enum { null(0), (255) } CompressionMethod;

      /* The algorithms specified in CompressionMethod, PRFAlgorithm
         BulkCipherAlgorithm, and MACAlgorithm may be added to. */

      struct {
          ConnectionEnd          entity;
          PRFAlgorithm           prf_algorithm;
          BulkCipherAlgorithm    bulk_cipher_algorithm;
          CipherType             cipher_type;
          uint8                  enc_key_length;
          uint8                  block_length;
          uint8                  fixed_iv_length;
          uint8                  record_iv_length;
          MACAlgorithm           mac_algorithm;
          uint8                  mac_length;
          uint8                  mac_key_length;
          CompressionMethod      compression_algorithm;
          opaque                 master_secret[48];
          opaque                 client_random[32];
          opaque                 server_random[32];



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      } SecurityParameters;

   The record layer will use the security parameters to generate the
   following six items (some of which are not required by all ciphers,
   and are thus empty):

      client write MAC key
      server write MAC key
      client write encryption key
      server write encryption key
      client write IV
      server write IV

   The client write parameters are used by the server when receiving and
   processing records and vice-versa. The algorithm used for generating
   these items from the security parameters is described in Section 6.3.

   Once the security parameters have been set and the keys have been
   generated, the connection states can be instantiated by making them
   the current states. These current states MUST be updated for each
   record processed. Each connection state includes the following
   elements:

   compression state
      The current state of the compression algorithm.

   cipher state
      The current state of the encryption algorithm. This will consist
      of the scheduled key for that connection. For stream ciphers, this
      will also contain whatever state information is necessary to allow
      the stream to continue to encrypt or decrypt data.

   MAC key
      The MAC key for this connection, as generated above.

   sequence number
      Each connection state contains a sequence number, which is
      maintained separately for read and write states. The sequence
      number MUST be set to zero whenever a connection state is made the
      active state. Sequence numbers are of type uint64 and may not
      exceed 2^64-1. Sequence numbers do not wrap. If a TLS
      implementation would need to wrap a sequence number, it must
      renegotiate instead. A sequence number is incremented after each
      record: specifically, the first record transmitted under a
      particular connection state MUST use sequence number 0.

6.2. Record layer




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   The TLS Record Layer receives uninterpreted data from higher layers
   in non-empty blocks of arbitrary size.

6.2.1. Fragmentation

   The record layer fragments information blocks into TLSPlaintext
   records carrying data in chunks of 2^14 bytes or less. Client message
   boundaries are not preserved in the record layer (i.e., multiple
   client messages of the same ContentType MAY be coalesced into a
   single TLSPlaintext record, or a single message MAY be fragmented
   across several records).

      struct {
          uint8 major;
          uint8 minor;
      } ProtocolVersion;

      enum {
          change_cipher_spec(20), alert(21), handshake(22),
          application_data(23), (255)
      } ContentType;

      struct {
          ContentType type;
          ProtocolVersion version;
          uint16 length;
          opaque fragment[TLSPlaintext.length];
      } TLSPlaintext;

   type
      The higher-level protocol used to process the enclosed fragment.

   version
      The version of the protocol being employed. This document
      describes TLS Version 1.2, which uses the version { 3, 3 }. The
      version value 3.3 is historical, deriving from the use of {3, 1}
      for TLS 1.0. (See Appendix A.1).  Note that a client that supports
      multiple versions of TLS may not know what version will be
      employed before it receives the ServerHello.  See Appendix E for
      discussion about what record layer version number should be
      employed for ClientHello.

   length
      The length (in bytes) of the following TLSPlaintext.fragment.  The
      length MUST NOT exceed 2^14.

   fragment
      The application data. This data is transparent and treated as an



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      independent block to be dealt with by the higher-level protocol
      specified by the type field.

   Implementations MUST NOT send zero-length fragments of Handshake,
   Alert, or ChangeCipherSpec content types. Zero-length fragments of
   Application data MAY be sent as they are potentially useful as a
   traffic analysis countermeasure.

   Note: Data of different TLS Record layer content types MAY be
   interleaved.  Application data is generally of lower precedence for
   transmission than other content types.  However, records MUST be
   delivered to the network in the same order as they are protected by
   the record layer.  Recipients MUST receive and process interleaved
   application layer traffic during handshakes subsequent to the first
   one on a connection.

6.2.2. Record Compression and Decompression

   All records are compressed using the compression algorithm defined in
   the current session state. There is always an active compression
   algorithm; however, initially it is defined as
   CompressionMethod.null. The compression algorithm translates a
   TLSPlaintext structure into a TLSCompressed structure. Compression
   functions are initialized with default state information whenever a
   connection state is made active. [RFC3749] describes compression
   algorithms for TLS.

   Compression must be lossless and may not increase the content length
   by more than 1024 bytes. If the decompression function encounters a
   TLSCompressed.fragment that would decompress to a length in excess of
   2^14 bytes, it MUST report a fatal decompression failure error.

      struct {
          ContentType type;       /* same as TLSPlaintext.type */
          ProtocolVersion version;/* same as TLSPlaintext.version */
          uint16 length;
          opaque fragment[TLSCompressed.length];
      } TLSCompressed;

   length
      The length (in bytes) of the following TLSCompressed.fragment.
      The length MUST NOT exceed 2^14 + 1024.

   fragment
      The compressed form of TLSPlaintext.fragment.

   Note: A CompressionMethod.null operation is an identity operation; no
   fields are altered.



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   Implementation note: Decompression functions are responsible for
   ensuring that messages cannot cause internal buffer overflows.

6.2.3. Record Payload Protection

   The encryption and MAC functions translate a TLSCompressed structure
   into a TLSCiphertext. The decryption functions reverse the process.
   The MAC of the record also includes a sequence number so that
   missing, extra, or repeated messages are detectable.

      struct {
          ContentType type;
          ProtocolVersion version;
          uint16 length;
          select (SecurityParameters.cipher_type) {
              case stream: GenericStreamCipher;
              case block:  GenericBlockCipher;
              case aead:   GenericAEADCipher;
          } fragment;
      } TLSCiphertext;

   type
      The type field is identical to TLSCompressed.type.

   version
      The version field is identical to TLSCompressed.version.

   length
      The length (in bytes) of the following TLSCiphertext.fragment.
      The length MUST NOT exceed 2^14 + 2048.

   fragment
      The encrypted form of TLSCompressed.fragment, with the MAC.

6.2.3.1. Null or Standard Stream Cipher

   Stream ciphers (including BulkCipherAlgorithm.null, see Appendix A.6)
   convert TLSCompressed.fragment structures to and from stream
   TLSCiphertext.fragment structures.

      stream-ciphered struct {
          opaque content[TLSCompressed.length];
          opaque MAC[SecurityParameters.mac_length];
      } GenericStreamCipher;

   The MAC is generated as:

      MAC(MAC_write_key, seq_num +



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                            TLSCompressed.type +
                            TLSCompressed.version +
                            TLSCompressed.length +
                            TLSCompressed.fragment);

   where "+" denotes concatenation.

   seq_num
      The sequence number for this record.

   MAC
      The MAC algorithm specified by SecurityParameters.mac_algorithm.

   Note that the MAC is computed before encryption. The stream cipher
   encrypts the entire block, including the MAC. For stream ciphers that
   do not use a synchronization vector (such as RC4), the stream cipher
   state from the end of one record is simply used on the subsequent
   packet. If the cipher suite is TLS_NULL_WITH_NULL_NULL, encryption
   consists of the identity operation (i.e., the data is not encrypted,
   and the MAC size is zero, implying that no MAC is used).  For both
   null and stream ciphers, TLSCiphertext.length is TLSCompressed.length
   plus SecurityParameters.mac_length.

6.2.3.2. CBC Block Cipher

   For block ciphers (such as 3DES, or AES), the encryption and MAC
   functions convert TLSCompressed.fragment structures to and from block
   TLSCiphertext.fragment structures.

      struct {
          opaque IV[SecurityParameters.record_iv_length];
          block-ciphered struct {
              opaque content[TLSCompressed.length];
              opaque MAC[SecurityParameters.mac_length];
              uint8 padding[GenericBlockCipher.padding_length];
              uint8 padding_length;
          };
      } GenericBlockCipher;

   The MAC is generated as described in Section 6.2.3.1.

   IV
      The Initialization Vector (IV) SHOULD be chosen at random, and
      MUST be unpredictable. Note that in versions of TLS prior to 1.1,
      there was no IV field, and the last ciphertext block of the
      previous record (the "CBC residue") was used as the IV. This was
      changed to prevent the attacks described in [CBCATT]. For block
      ciphers, the IV length is of length



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      SecurityParameters.record_iv_length which is equal to the
      SecurityParameters.block_size.

   padding
      Padding that is added to force the length of the plaintext to be
      an integral multiple of the block cipher's block length. The
      padding MAY be any length up to 255 bytes, as long as it results
      in the TLSCiphertext.length being an integral multiple of the
      block length. Lengths longer than necessary might be desirable to
      frustrate attacks on a protocol that are based on analysis of the
      lengths of exchanged messages. Each uint8 in the padding data
      vector MUST be filled with the padding length value. The receiver
      MUST check this padding and MUST use the bad_record_mac alert to
      indicate padding errors.

   padding_length
      The padding length MUST be such that the total size of the
      GenericBlockCipher structure is a multiple of the cipher's block
      length. Legal values range from zero to 255, inclusive. This
      length specifies the length of the padding field exclusive of the
      padding_length field itself.

   The encrypted data length (TLSCiphertext.length) is one more than the
   sum of SecurityParameters.block_length, TLSCompressed.length,
   SecurityParameters.mac_length, and padding_length.

   Example: If the block length is 8 bytes, the content length
   (TLSCompressed.length) is 61 bytes, and the MAC length is 20 bytes,
   then the length before padding is 82 bytes (this does not include the
   IV. Thus, the padding length modulo 8 must be equal to 6 in order to
   make the total length an even multiple of 8 bytes (the block length).
   The padding length can be 6, 14, 22, and so on, through 254. If the
   padding length were the minimum necessary, 6, the padding would be 6
   bytes, each containing the value 6.  Thus, the last 8 octets of the
   GenericBlockCipher before block encryption would be xx 06 06 06 06 06
   06 06, where xx is the last octet of the MAC.

   Note: With block ciphers in CBC mode (Cipher Block Chaining), it is
   critical that the entire plaintext of the record be known before any
   ciphertext is transmitted. Otherwise, it is possible for the attacker
   to mount the attack described in [CBCATT].

   Implementation Note: Canvel et al. [CBCTIME] have demonstrated a
   timing attack on CBC padding based on the time required to compute
   the MAC. In order to defend against this attack, implementations MUST
   ensure that record processing time is essentially the same whether or
   not the padding is correct.  In general, the best way to do this is
   to compute the MAC even if the padding is incorrect, and only then



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   reject the packet. For instance, if the pad appears to be incorrect,
   the implementation might assume a zero-length pad and then compute
   the MAC. This leaves a small timing channel, since MAC performance
   depends to some extent on the size of the data fragment, but it is
   not believed to be large enough to be exploitable, due to the large
   block size of existing MACs and the small size of the timing signal.

6.2.3.3. AEAD ciphers

   For AEAD [AEAD] ciphers (such as [CCM] or [GCM]) the AEAD function
   converts TLSCompressed.fragment structures to and from AEAD
   TLSCiphertext.fragment structures.

      struct {
         opaque nonce_explicit[SecurityParameters.record_iv_length];
         aead-ciphered struct {
             opaque content[TLSCompressed.length];
         };
      } GenericAEADCipher;

   AEAD ciphers take as input a single key, a nonce, a plaintext, and
   "additional data" to be included in the authentication check, as
   described in Section 2.1 of [AEAD]. The key is either the
   client_write_key or the server_write_key.  No MAC key is used.

   Each AEAD cipher suite MUST specify how the nonce supplied to the
   AEAD operation is constructed, and what is the length of the
   GenericAEADCipher.nonce_explicit part. In many cases, it is
   appropriate to use the partially implicit nonce technique described
   in Section 3.2.1 of [AEAD]; with record_iv_length being the length of
   the explicit part. In this case, the implicit part SHOULD be derived
   from key_block as client_write_iv and server_write_iv (as described
   in Section 6.3), and the explicit part is included in
   GenericAEAEDCipher.nonce_explicit.

   The plaintext is the TLSCompressed.fragment.

   The additional authenticated data, which we denote as
   additional_data, is defined as follows:

      additional_data = seq_num + TLSCompressed.type +
                        TLSCompressed.version + TLSCompressed.length;

   Where "+" denotes concatenation.

   The aead_output consists of the ciphertext output by the AEAD
   encryption operation.  The length will generally be larger than
   TLSCompressed.length, but by an amount that varies with the AEAD



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   cipher.  Since the ciphers might incorporate padding, the amount of
   overhead could vary with different TLSCompressed.length values.  Each
   AEAD cipher MUST NOT produce an expansion of greater than 1024 bytes.
   Symbolically,

      AEADEncrypted = AEAD-Encrypt(key, nonce, plaintext,
                                   additional_data)

   In order to decrypt and verify, the cipher takes as input the key,
   nonce, the "additional_data", and the AEADEncrypted value. The output
   is either the plaintext or an error indicating that the decryption
   failed. There is no separate integrity check.  I.e.,

      TLSCompressed.fragment = AEAD-Decrypt(write_key, nonce,
                                            AEADEncrypted,
                                            additional_data)


   If the decryption fails, a fatal bad_record_mac alert MUST be
   generated.

6.3. Key Calculation

   The Record Protocol requires an algorithm to generate keys required
   by the current connection state (see Appendix A.6) from the security
   parameters provided by the handshake protocol.

   The master secret is expanded into a sequence of secure bytes, which
   is then split to a client write MAC key, a server write MAC key, a
   client write encryption key, and a server write encryption key. Each
   of these is generated from the byte sequence in that order.  Unused
   values are empty.  Some AEAD ciphers may additionally require a
   client write IV and a server write IV (see Section 6.2.3.3).

   When keys and MAC keys are generated, the master secret is used as an
   entropy source.

   To generate the key material, compute

      key_block = PRF(SecurityParameters.master_secret,
                      "key expansion",
                      SecurityParameters.server_random +
                      SecurityParameters.client_random);

   until enough output has been generated. Then the key_block is
   partitioned as follows:

      client_write_MAC_key[SecurityParameters.mac_key_length]



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      server_write_MAC_key[SecurityParameters.mac_key_length]
      client_write_key[SecurityParameters.enc_key_length]
      server_write_key[SecurityParameters.enc_key_length]
      client_write_IV[SecurityParameters.fixed_iv_length]
      server_write_IV[SecurityParameters.fixed_iv_length]

   Currently, the client_write_IV and server_write_IV are only generated
   for implicit nonce techniques as described in Section 3.2.1 of
   [AEAD].

   Implementation note: The currently defined cipher suite which
   requires the most material is AES_256_CBC_SHA256. It requires 2 x 32
   byte keys and 2 x 32 byte MAC keys, for a total 128 bytes of key
   material.

7. The TLS Handshaking Protocols

   TLS has three subprotocols that are used to allow peers to agree upon
   security parameters for the record layer, to authenticate themselves,
   to instantiate negotiated security parameters, and to report error
   conditions to each other.

   The Handshake Protocol is responsible for negotiating a session,
   which consists of the following items:

   session identifier
      An arbitrary byte sequence chosen by the server to identify an
      active or resumable session state.

   peer certificate
      X509v3 [ <a href="'>PKIX] certificate of the peer. This element of the state
      may be null.

   compression method
      The algorithm used to compress data prior to encryption.

   cipher spec
      Specifies the pseudorandom function (PRF) used to generate keying
      material, the bulk data encryption algorithm (such as null, AES,
      etc.) and a MAC algorithm (such as HMAC-SHA1). It also defines
      cryptographic attributes such as the mac_length. (See Appendix A.6
      for formal definition.)

   master secret
      48-byte secret shared between the client and server.

   is resumable
      A flag indicating whether the session can be used to initiate new



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      connections.

   These items are then used to create security parameters for use by
   the Record Layer when protecting application data. Many connections
   can be instantiated using the same session through the resumption
   feature of the TLS Handshake Protocol.

7.1. Change Cipher Spec Protocol

   The change cipher spec protocol exists to signal transitions in
   ciphering strategies. The protocol consists of a single message,
   which is encrypted and compressed under the current (not the pending)
   connection state. The message consists of a single byte of value 1.

      struct {
          enum { change_cipher_spec(1), (255) } type;
      } ChangeCipherSpec;

   The ChangeCipherSpec message is sent by both the client and the
   server to notify the receiving party that subsequent records will be
   protected under the newly negotiated CipherSpec and keys. Reception
   of this message causes the receiver to instruct the Record Layer to
   immediately copy the read pending state into the read current state.
   Immediately after sending this message, the sender MUST instruct the
   record layer to make the write pending state the write active state.
   (See Section 6.1.) The change cipher spec message is sent during the
   handshake after the security parameters have been agreed upon, but
   before the verifying finished message is sent.

   Note: If a rehandshake occurs while data is flowing on a connection,
   the communicating parties may continue to send data using the old
   CipherSpec. However, once the ChangeCipherSpec has been sent, the new
   CipherSpec MUST be used. The first side to send the ChangeCipherSpec
   does not know that the other side has finished computing the new
   keying material (e.g., if it has to perform a time consuming public
   key operation). Thus, a small window of time, during which the
   recipient must buffer the data, MAY exist. In practice, with modern
   machines this interval is likely to be fairly short.

7.2. Alert Protocol

   One of the content types supported by the TLS Record layer is the
   alert type. Alert messages convey the severity of the message
   (warning or fatal) and a description of the alert. Alert messages
   with a level of fatal result in the immediate termination of the
   connection. In this case, other connections corresponding to the
   session may continue, but the session identifier MUST be invalidated,
   preventing the failed session from being used to establish new



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   connections. Like other messages, alert messages are encrypted and
   compressed, as specified by the current connection state.

      enum { warning(1), fatal(2), (255) } AlertLevel;

      enum {
          close_notify(0),
          unexpected_message(10),
          bad_record_mac(20),
          decryption_failed_RESERVED(21),
          record_overflow(22),
          decompression_failure(30),
          handshake_failure(40),
          no_certificate_RESERVED(41),
          bad_certificate(42),
          unsupported_certificate(43),
          certificate_revoked(44),
          certificate_expired(45),
          certificate_unknown(46),
          illegal_parameter(47),
          unknown_ca(48),
          access_denied(49),
          decode_error(50),
          decrypt_error(51),
          export_restriction_RESERVED(60),
          protocol_version(70),
          insufficient_security(71),
          internal_error(80),
          user_canceled(90),
          no_renegotiation(100),
          unsupported_extension(110),
          (255)
      } AlertDescription;

      struct {
          AlertLevel level;
          AlertDescription description;
      } Alert;

7.2.1. Closure Alerts

   The client and the server must share knowledge that the connection is
   ending in order to avoid a truncation attack. Either party may
   initiate the exchange of closing messages.

   close_notify
       This message notifies the recipient that the sender will not send
       any more messages on this connection. Note that as of TLS 1.1,



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       failure to properly close a connection no longer requires that a
       session not be resumed. This is a change from TLS 1.0 to conform
       with widespread implementation practice.

   Either party may initiate a close by sending a close_notify alert.
   Any data received after a closure alert is ignored.

   Unless some other fatal alert has been transmitted, each party is
   required to send a close_notify alert before closing the write side
   of the connection. The other party MUST respond with a close_notify
   alert of its own and close down the connection immediately,
   discarding any pending writes. It is not required for the initiator
   of the close to wait for the responding close_notify alert before
   closing the read side of the connection.

   If the application protocol using TLS provides that any data may be
   carried over the underlying transport after the TLS connection is
   closed, the TLS implementation must receive the responding
   close_notify alert before indicating to the application layer that
   the TLS connection has ended. If the application protocol will not
   transfer any additional data, but will only close the underlying
   transport connection, then the implementation MAY choose to close the
   transport without waiting for the responding close_notify. No part of
   this standard should be taken to dictate the manner in which a usage
   profile for TLS manages its data transport, including when
   connections are opened or closed.

   Note: It is assumed that closing a connection reliably delivers
   pending data before destroying the transport.

7.2.2. Error Alerts

   Error handling in the TLS Handshake protocol is very simple. When an
   error is detected, the detecting party sends a message to the other
   party.  Upon transmission or receipt of a fatal alert message, both
   parties immediately close the connection. Servers and clients MUST
   forget any session-identifiers, keys, and secrets associated with a
   failed connection. Thus, any connection terminated with a fatal alert
   MUST NOT be resumed.

   Whenever an implementation encounters a condition which is defined as
   a fatal alert, it MUST send the appropriate alert prior to closing
   the connection. For all errors where an alert level is not explicitly
   specified, the sending party MAY determine at its discretion whether
   to treat this as a fatal error or not. If the implementation chooses
   to send an alert but intends to close the connection immediately
   afterwards, it MUST send that alert at the fatal alert level.




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   If an alert with a level of warning is sent and received, generally
   the connection can continue normally.  If the receiving party decides
   not to proceed with the connection (e.g., after having received a
   no_renegotiation alert that it is not willing to accept), it SHOULD
   send a fatal alert to terminate the connection. Given this, the
   sending party cannot, in general, know how the receiving party will
   behave. Therefore, warning alerts are not very useful when the
   sending party wants to continue the connection, and thus are
   sometimes omitted. For example, if a peer decides to accept an
   expired certificate (perhaps after confirming this with the user) and
   wants to continue the connection, it would not generally send a
   certificate_expired alert.

   The following error alerts are defined:

   unexpected_message
      An inappropriate message was received. This alert is always fatal
      and should never be observed in communication between proper
      implementations.

   bad_record_mac
      This alert is returned if a record is received with an incorrect
      MAC. This alert also MUST be returned if an alert is sent because
      a TLSCiphertext decrypted in an invalid way: either it wasn't an
      even multiple of the block length, or its padding values, when
      checked, weren't correct. This message is always fatal and should
      never be observed in communication between proper implementations
      (except when messages were corrupted in the network).

   decryption_failed_RESERVED
      This alert was used in some earlier versions of TLS, and may have
      permitted certain attacks against the CBC mode [CBCATT].  It MUST
      NOT be sent by compliant implementations.

   record_overflow
      A TLSCiphertext record was received that had a length more than
      2^14+2048 bytes, or a record decrypted to a TLSCompressed record
      with more than 2^14+1024 bytes. This message is always fatal and
      should never be observed in communication between proper
      implementations (except when messages were corrupted in the
      network).

   decompression_failure
      The decompression function received improper input (e.g., data
      that would expand to excessive length). This message is always
      fatal and should never be observed in communication between proper
      implementations.




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   handshake_failure
      Reception of a handshake_failure alert message indicates that the
      sender was unable to negotiate an acceptable set of security
      parameters given the options available. This is a fatal error.

   no_certificate_RESERVED
      This alert was used in SSLv3 but not any version of TLS.  It MUST
      NOT be sent by compliant implementations.

   bad_certificate
      A certificate was corrupt, contained signatures that did not
      verify correctly, etc.

   unsupported_certificate
      A certificate was of an unsupported type.

   certificate_revoked
      A certificate was revoked by its signer.

   certificate_expired
      A certificate has expired or is not currently valid.

   certificate_unknown
      Some other (unspecified) issue arose in processing the
      certificate, rendering it unacceptable.

   illegal_parameter
      A field in the handshake was out of range or inconsistent with
      other fields. This message is always fatal.

   unknown_ca
      A valid certificate chain or partial chain was received, but the
      certificate was not accepted because the CA certificate could not
      be located or couldn't be matched with a known, trusted CA.  This
      message is always fatal.

   access_denied
      A valid certificate was received, but when access control was
      applied, the sender decided not to proceed with negotiation.  This
      message is always fatal.

   decode_error
      A message could not be decoded because some field was out of the
      specified range or the length of the message was incorrect. This
      message is always fatal and should never be observed in
      communication between proper implementations (except when messages
      were corrupted in the network).




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   decrypt_error
      A handshake cryptographic operation failed, including being unable
      to correctly verify a signature or validate a finished message.
      This message is always fatal.

   export_restriction_RESERVED
      This alert was used in some earlier versions of TLS.  It MUST NOT
      be sent by compliant implementations.

   protocol_version
      The protocol version the client has attempted to negotiate is
      recognized but not supported. (For example, old protocol versions
      might be avoided for security reasons). This message is always
      fatal.

   insufficient_security
      Returned instead of handshake_failure when a negotiation has
      failed specifically because the server requires ciphers more
      secure than those supported by the client. This message is always
      fatal.

   internal_error
      An internal error unrelated to the peer or the correctness of the
      protocol (such as a memory allocation failure) makes it impossible
      to continue. This message is always fatal.

   user_canceled
      This handshake is being canceled for some reason unrelated to a
      protocol failure. If the user cancels an operation after the
      handshake is complete, just closing the connection by sending a
      close_notify is more appropriate. This alert should be followed by
      a close_notify. This message is generally a warning.

   no_renegotiation
      Sent by the client in response to a hello request or by the server
      in response to a client hello after initial handshaking.  Either
      of these would normally lead to renegotiation; when that is not
      appropriate, the recipient should respond with this alert.  At
      that point, the original requester can decide whether to proceed
      with the connection. One case where this would be appropriate is
      where a server has spawned a process to satisfy a request; the
      process might receive security parameters (key length,
      authentication, etc.) at startup and it might be difficult to
      communicate changes to these parameters after that point. This
      message is always a warning.

   unsupported_extension
      sent by clients that receive an extended server hello containing



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      an extension that they did not put in the corresponding client
      hello. This message is always fatal.

   New Alert values are assigned by IANA as described in Section 12.

7.3. Handshake Protocol Overview

   The cryptographic parameters of the session state are produced by the
   TLS Handshake Protocol, which operates on top of the TLS Record
   Layer. When a TLS client and server first start communicating, they
   agree on a protocol version, select cryptographic algorithms,
   optionally authenticate each other, and use public-key encryption
   techniques to generate shared secrets.

   The TLS Handshake Protocol involves the following steps:

   -  Exchange hello messages to agree on algorithms, exchange random
      values, and check for session resumption.

   -  Exchange the necessary cryptographic parameters to allow the
      client and server to agree on a premaster secret.

   -  Exchange certificates and cryptographic information to allow the
      client and server to authenticate themselves.

   -  Generate a master secret from the premaster secret and exchanged
      random values.

   -  Provide security parameters to the record layer.

   -  Allow the client and server to verify that their peer has
      calculated the same security parameters and that the handshake
      occurred without tampering by an attacker.

   Note that higher layers should not be overly reliant on whether TLS
   always negotiates the strongest possible connection between two
   peers.  There are a number of ways in which a man in the middle
   attacker can attempt to make two entities drop down to the least
   secure method they support. The protocol has been designed to
   minimize this risk, but there are still attacks available: for
   example, an attacker could block access to the port a secure service
   runs on, or attempt to get the peers to negotiate an unauthenticated
   connection. The fundamental rule is that higher levels must be
   cognizant of what their security requirements are and never transmit
   information over a channel less secure than what they require. The
   TLS protocol is secure in that any cipher suite offers its promised
   level of security: if you negotiate 3DES with a 1024 bit RSA key
   exchange with a host whose certificate you have verified, you can



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   expect to be that secure.

   These goals are achieved by the handshake protocol, which can be
   summarized as follows: The client sends a client hello message to
   which the server must respond with a server hello message, or else a
   fatal error will occur and the connection will fail. The client hello
   and server hello are used to establish security enhancement
   capabilities between client and server. The client hello and server
   hello establish the following attributes: Protocol Version, Session
   ID, Cipher Suite, and Compression Method. Additionally, two random
   values are generated and exchanged: ClientHello.random and
   ServerHello.random.

   The actual key exchange uses up to four messages: the server
   Certificate, the ServerKeyExchange, the client Certificate, and the
   ClientKeyExchange. New key exchange methods can be created by
   specifying a format for these messages and by defining the use of the
   messages to allow the client and server to agree upon a shared
   secret. This secret MUST be quite long; currently defined key
   exchange methods exchange secrets that range from 46 bytes upwards.

   Following the hello messages, the server will send its certificate in
   a Certificate message if it is to be authenticated. Additionally, a
   ServerKeyExchange message may be sent, if it is required (e.g., if
   the server has no certificate, or if its certificate is for signing
   only). If the server is authenticated, it may request a certificate
   from the client, if that is appropriate to the cipher suite selected.
   Next, the server will send the ServerHelloDone message, indicating
   that the hello-message phase of the handshake is complete. The server
   will then wait for a client response. If the server has sent a
   CertificateRequest message, the client MUST send the Certificate
   message. The ClientKeyExchange message is now sent, and the content
   of that message will depend on the public key algorithm selected
   between the client hello and the server hello. If the client has sent
   a certificate with signing ability, a digitally-signed
   CertificateVerify message is sent to explicitly verify possession of
   the private key in the certificate.

   At this point, a ChangeCipherSpec message is sent by the client, and
   the client copies the pending Cipher Spec into the current Cipher
   Spec. The client then immediately sends the Finished message under
   the new algorithms, keys, and secrets. In response, the server will
   send its own ChangeCipherSpec message, transfer the pending to the
   current Cipher Spec, and send its Finished message under the new
   Cipher Spec. At this point, the handshake is complete, and the client
   and server may begin to exchange application layer data. (See flow
   chart below.) Application data MUST NOT be sent prior to the
   completion of the first handshake (before a cipher suite other than



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   TLS_NULL_WITH_NULL_NULL is established).


















































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      Client                                               Server

      ClientHello                  -------->
                                                      ServerHello
                                                     Certificate*
                                               ServerKeyExchange*
                                              CertificateRequest*
                                   <--------      ServerHelloDone
      Certificate*
      ClientKeyExchange
      CertificateVerify*
      [ChangeCipherSpec]
      Finished                     -------->
                                               [ChangeCipherSpec]
                                   <--------             Finished
      Application Data             <------->     Application Data

             Fig. 1. Message flow for a full handshake

   * Indicates optional or situation-dependent messages that are not
   always sent.

   Note: To help avoid pipeline stalls, ChangeCipherSpec is an
   independent TLS Protocol content type, and is not actually a TLS
   handshake message.

   When the client and server decide to resume a previous session or
   duplicate an existing session (instead of negotiating new security
   parameters), the message flow is as follows:

   The client sends a ClientHello using the Session ID of the session to
   be resumed. The server then checks its session cache for a match.  If
   a match is found, and the server is willing to re-establish the
   connection under the specified session state, it will send a
   ServerHello with the same Session ID value. At this point, both
   client and server MUST send ChangeCipherSpec messages and proceed
   directly to Finished messages. Once the re-establishment is complete,
   the client and server MAY begin to exchange application layer data.
   (See flow chart below.) If a Session ID match is not found, the
   server generates a new session ID and the TLS client and server
   perform a full handshake.










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      Client                                                Server

      ClientHello                   -------->
                                                       ServerHello
                                                [ChangeCipherSpec]
                                    <--------             Finished
      [ChangeCipherSpec]
      Finished                      -------->
      Application Data              <------->     Application Data

          Fig. 2. Message flow for an abbreviated handshake

   The contents and significance of each message will be presented in
   detail in the following sections.

7.4. Handshake Protocol

   The TLS Handshake Protocol is one of the defined higher-level clients
   of the TLS Record Protocol. This protocol is used to negotiate the
   secure attributes of a session. Handshake messages are supplied to
   the TLS Record Layer, where they are encapsulated within one or more
   TLSPlaintext structures, which are processed and transmitted as
   specified by the current active session state.

      enum {
          hello_request(0), client_hello(1), server_hello(2),
          certificate(11), server_key_exchange (12),
          certificate_request(13), server_hello_done(14),
          certificate_verify(15), client_key_exchange(16),
          finished(20), (255)
      } HandshakeType;

      struct {
          HandshakeType msg_type;    /* handshake type */
          uint24 length;             /* bytes in message */
          select (HandshakeType) {
              case hello_request:       HelloRequest;
              case client_hello:        ClientHello;
              case server_hello:        ServerHello;
              case certificate:         Certificate;
              case server_key_exchange: ServerKeyExchange;
              case certificate_request: CertificateRequest;
              case server_hello_done:   ServerHelloDone;
              case certificate_verify:  CertificateVerify;
              case client_key_exchange: ClientKeyExchange;
              case finished:            Finished;
          } body;
      } Handshake;



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   The handshake protocol messages are presented below in the order they
   MUST be sent; sending handshake messages in an unexpected order
   results in a fatal error. Unneeded handshake messages can be omitted,
   however. Note one exception to the ordering: the Certificate message
   is used twice in the handshake (from server to client, then from
   client to server), but described only in its first position. The one
   message that is not bound by these ordering rules is the HelloRequest
   message, which can be sent at any time, but which SHOULD be ignored
   by the client if it arrives in the middle of a handshake.

   New Handshake message types are assigned by IANA as described in
   Section 12.

7.4.1. Hello Messages

   The hello phase messages are used to exchange security enhancement
   capabilities between the client and server. When a new session
   begins, the Record Layer's connection state encryption, hash, and
   compression algorithms are initialized to null. The current
   connection state is used for renegotiation messages.

7.4.1.1. Hello Request

   When this message will be sent:

      The HelloRequest message MAY be sent by the server at any time.

   Meaning of this message:

      HelloRequest is a simple notification that the client should begin
      the negotiation process anew. In response, the client should a
      ClientHello message when convenient. This message is not intended
      to establish which side is the client or server but merely to
      initiate a new negotiation. Servers SHOULD NOT send a HelloRequest
      immediately upon the client's initial connection.  It is the
      client's job to send a ClientHello at that time.

      This message will be ignored by the client if the client is
      currently negotiating a session. This message MAY be ignored by
      the client if it does not wish to renegotiate a session, or the
      client may, if it wishes, respond with a no_renegotiation alert.
      Since handshake messages are intended to have transmission
      precedence over application data, it is expected that the
      negotiation will begin before no more than a few records are
      received from the client. If the server sends a HelloRequest but
      does not receive a ClientHello in response, it may close the
      connection with a fatal alert.




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      After sending a HelloRequest, servers SHOULD NOT repeat the
      request until the subsequent handshake negotiation is complete.

   Structure of this message:

      struct { } HelloRequest;

   This message MUST NOT be included in the message hashes that are
   maintained throughout the handshake and used in the finished messages
   and the certificate verify message.

7.4.1.2. Client Hello

   When this message will be sent:

      When a client first connects to a server it is required to send
      the ClientHello as its first message. The client can also send a
      ClientHello in response to a HelloRequest or on its own initiative
      in order to renegotiate the security parameters in an existing
      connection.

   Structure of this message:

      The ClientHello message includes a random structure, which is used
      later in the protocol.

         struct {
             uint32 gmt_unix_time;
             opaque random_bytes[28];
         } Random;

      gmt_unix_time
         The current time and date in standard UNIX 32-bit format
         (seconds since the midnight starting Jan 1, 1970, UTC, ignoring
         leap seconds) according to the sender's internal clock. Clocks
         are not required to be set correctly by the basic TLS Protocol;
         higher-level or application protocols may define additional
         requirements.  Note that, for historical reasons, the data
         element is named using GMT, the predecessor of the current
         worldwide time base, UTC.

      random_bytes
         28 bytes generated by a secure random number generator.

   The ClientHello message includes a variable-length session
   identifier. If not empty, the value identifies a session between the
   same client and server whose security parameters the client wishes to
   reuse. The session identifier MAY be from an earlier connection, this



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   connection, or from another currently active connection. The second
   option is useful if the client only wishes to update the random
   structures and derived values of a connection, and the third option
   makes it possible to establish several independent secure connections
   without repeating the full handshake protocol. These independent
   connections may occur sequentially or simultaneously; a SessionID
   becomes valid when the handshake negotiating it completes with the
   exchange of Finished messages and persists until it is removed due to
   aging or because a fatal error was encountered on a connection
   associated with the session. The actual contents of the SessionID are
   defined by the server.

      opaque SessionID<0..32>;

   Warning: Because the SessionID is transmitted without encryption or
   immediate MAC protection, servers MUST NOT place confidential
   information in session identifiers or let the contents of fake
   session identifiers cause any breach of security. (Note that the
   content of the handshake as a whole, including the SessionID, is
   protected by the Finished messages exchanged at the end of the
   handshake.)

   The cipher suite list, passed from the client to the server in the
   ClientHello message, contains the combinations of cryptographic
   algorithms supported by the client in order of the client's
   preference (favorite choice first). Each cipher suite defines a key
   exchange algorithm, a bulk encryption algorithm (including secret key
   length), a MAC algorithm, and a PRF.  The server will select a cipher
   suite or, if no acceptable choices are presented, return a handshake
   failure alert and close the connection.  If the list contains cipher
   suites the server does not recognize, support, or wish to use, the
   server MUST ignore those cipher suites, and process the remaining
   ones as usual.

      uint8 CipherSuite[2];    /* Cryptographic suite selector */

   The ClientHello includes a list of compression algorithms supported
   by the client, ordered according to the client's preference.

      enum { null(0), (255) } CompressionMethod;

      struct {
          ProtocolVersion client_version;
          Random random;
          SessionID session_id;
          CipherSuite cipher_suites<2..2^16-2>;
          CompressionMethod compression_methods<1..2^8-1>;
          select (extensions_present) {



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              case false:
                  struct {};
              case true:
                  Extension extensions<0..2^16-1>;
          };
      } ClientHello;

   TLS allows extensions to follow the compression_methods field in an
   extensions block. The presence of extensions can be detected by
   determining whether there are bytes following the compression_methods
   at the end of the ClientHello. Note that this method of detecting
   optional data differs from the normal TLS method of having a
   variable-length field but is used for compatibility with TLS before
   extensions were defined.

   client_version
      The version of the TLS protocol by which the client wishes to
      communicate during this session. This SHOULD be the latest
      (highest valued) version supported by the client. For this version
      of the specification, the version will be 3.3 (See Appendix E for
      details about backward compatibility).

   random
      A client-generated random structure.

   session_id
      The ID of a session the client wishes to use for this connection.
      This field is empty if no session_id is available, or if the
      client wishes to generate new security parameters.

   cipher_suites
      This is a list of the cryptographic options supported by the
      client, with the client's first preference first. If the
      session_id field is not empty (implying a session resumption
      request), this vector MUST include at least the cipher_suite from
      that session. Values are defined in Appendix A.5.

   compression_methods
      This is a list of the compression methods supported by the client,
      sorted by client preference. If the session_id field is not empty
      (implying a session resumption request), it MUST include the
      compression_method from that session. This vector MUST contain,
      and all implementations MUST support, CompressionMethod.null.
      Thus, a client and server will always be able to agree on a
      compression method.

   extensions
      Clients MAY request extended functionality from servers by sending



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      data in the extensions field.  The actual "Extension" format is
      defined in Section 7.4.1.4.

   In the event that a client requests additional functionality using
   extensions, and this functionality is not supplied by the server, the
   client MAY abort the handshake.  A server MUST accept client hello
   messages both with and without the extensions field, and (as for all
   other messages) MUST check that the amount of data in the message
   precisely matches one of these formats; if not, then it MUST send a
   fatal "decode_error" alert.

   After sending the client hello message, the client waits for a
   ServerHello message. Any other handshake message returned by the
   server except for a HelloRequest is treated as a fatal error.

7.4.1.3. Server Hello

   When this message will be sent:

      The server will send this message in response to a ClientHello
      message when it was able to find an acceptable set of algorithms.
      If it cannot find such a match, it will respond with a handshake
      failure alert.

   Structure of this message:

      struct {
          ProtocolVersion server_version;
          Random random;
          SessionID session_id;
          CipherSuite cipher_suite;
          CompressionMethod compression_method;
          select (extensions_present) {
              case false:
                  struct {};
              case true:
                  Extension extensions<0..2^16-1>;
          };
      } ServerHello;

   The presence of extensions can be detected by determining whether
   there are bytes following the compression_method field at the end of
   the ServerHello.

   server_version
      This field will contain the lower of that suggested by the client
      in the client hello and the highest supported by the server. For
      this version of the specification, the version is 3.3.  (See



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      Appendix E for details about backward compatibility.)

   random
      This structure is generated by the server and MUST be
      independently generated from the ClientHello.random.

   session_id
      This is the identity of the session corresponding to this
      connection. If the ClientHello.session_id was non-empty, the
      server will look in its session cache for a match. If a match is
      found and the server is willing to establish the new connection
      using the specified session state, the server will respond with
      the same value as was supplied by the client. This indicates a
      resumed session and dictates that the parties must proceed
      directly to the finished messages. Otherwise this field will
      contain a different value identifying the new session. The server
      may return an empty session_id to indicate that the session will
      not be cached and therefore cannot be resumed. If a session is
      resumed, it must be resumed using the same cipher suite it was
      originally negotiated with. Note that there is no requirement that
      the server resume any session even if it had formerly provided a
      session_id. Clients MUST be prepared to do a full negotiation --
      including negotiating new cipher suites -- during any handshake.

   cipher_suite
      The single cipher suite selected by the server from the list in
      ClientHello.cipher_suites. For resumed sessions, this field is the
      value from the state of the session being resumed.

   compression_method
      The single compression algorithm selected by the server from the
      list in ClientHello.compression_methods. For resumed sessions this
      field is the value from the resumed session state.

   extensions
      A list of extensions. Note that only extensions offered by the
      client can appear in the server's list.

7.4.1.4 Hello Extensions

   The extension format is:

      struct {
          ExtensionType extension_type;
          opaque extension_data<0..2^16-1>;
      } Extension;

      enum {



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          signature_algorithms(TBD-BY-IANA), (65535)
      } ExtensionType;

   Here:

   -  "extension_type" identifies the particular extension type.

   -  "extension_data" contains information specific to the particular
      extension type.

   The initial set of extensions is defined in a companion document
   [TLSEXT]. The list of extension types is maintained by IANA as
   described in Section 12.

   There are subtle (and not so subtle) interactions that may occur in
   this protocol between new features and existing features which may
   result in a significant reduction in overall security. The following
   considerations should be taken into account when designing new
   extensions:

   -  Some cases where a server does not agree to an extension are error
      conditions, and some simply a refusal to support a particular
      feature.  In general error alerts should be used for the former,
      and a field in the server extension response for the latter.

   -  Extensions should as far as possible be designed to prevent any
      attack that forces use (or non-use) of a particular feature by
      manipulation of handshake messages.  This principle should be
      followed regardless of whether the feature is believed to cause a
      security problem.

      Often the fact that the extension fields are included in the
      inputs to the Finished message hashes will be sufficient, but
      extreme care is needed when the extension changes the meaning of
      messages sent in the handshake phase. Designers and implementors
      should be aware of the fact that until the handshake has been
      authenticated, active attackers can modify messages and insert,
      remove, or replace extensions.

   -  It would be technically possible to use extensions to change major
      aspects of the design of TLS; for example the design of cipher
      suite negotiation.  This is not recommended; it would be more
      appropriate to define a new version of TLS - particularly since
      the TLS handshake algorithms have specific protection against
      version rollback attacks based on the version number, and the
      possibility of version rollback should be a significant
      consideration in any major design change.




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7.4.1.4.1 Signature Algorithms

   The client uses the "signature_algorithms" extension to indicate to
   the server which signature/hash algorithm pairs may be used in
   digital signatures. The "extension_data" field of this extension
   contains a "supported_signature_algorithms" value.

      enum {
          none(0), md5(1), sha1(2), sha224(3), sha256(4), sha384(5),
          sha512(6), (255)
      } HashAlgorithm;

      enum { anonymous(0), rsa(1), dsa(2), ecdsa(3), (255) }
        SignatureAlgorithm;

      struct {
            HashAlgorithm hash;
            SignatureAlgorithm signature;
      } SignatureAndHashAlgorithm;

      SignatureAndHashAlgorithm
        supported_signature_algorithms<2..2^16-2>;

   Each SignatureAndHashAlgorithm value lists a single hash/signature
   pair which the client is willing to verify. The values are indicated
   in descending order of preference.

   Note: Because not all signature algorithms and hash algorithms may be
   accepted by an implementation (e.g., DSA with SHA-1, but not
   SHA-256), algorithms here are listed in pairs.

   hash
      This field indicates the hash algorithm which may be used. The
      values indicate support for unhashed data, MD5 [MD5], SHA-1,
      SHA-224, SHA-256, SHA-384, and SHA-512 [SHS] respectively. The
      "none" value is provided for future extensibility, in case of a
      signature algorithm which does not require hashing before signing.

   signature
      This field indicates the signature algorithm which may be used.
      The values indicate anonymous signatures, RSASSA-PKCS1-v1_5
      [PKCS1] and DSA [DSS], and ECDSA [ECDSA], respectively. The
      "anonymous" value is meaningless in this context but used in
      Section 7.4.3. It MUST NOT appear in this extension.

   The semantics of this extension are somewhat complicated because the
   cipher suite indicates permissible signature algorithms but not hash
   algorithms. Sections 7.4.2 and 7.4.3 describe the appropriate rules.



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   If the client supports only the default hash and signature algorithms
   (listed in this section), it MAY omit the signature_algorithms
   extension. If the client does not support the default algorithms, or
   supports other hash and signature algorithms (and it is willing to
   use them for verifying messages sent by the server, i.e., server
   certificates and server key exchange), it MUST send the
   signature_algorithms extension, listing the algorithms it is willing
   to accept.

   If the client does not send the signature_algorithms extension, the
   server MUST assume the following:

   -  If the negotiated key exchange algorithm is one of (RSA, DHE_RSA,
   DH_RSA, RSA_PSK, ECDH_RSA, ECDHE_RSA), behave as if client had sent
   the value {sha1,rsa}.

   -  If the negotiated key exchange algorithm is one of (DHE_DSS,
   DH_DSS), behave as if the client had sent the value {sha1,dsa}.

   -  If the negotiated key exchange algorithm is one of (ECDH_ECDSA,
   ECDHE_ECDSA), behave as if the client had sent value {sha1,ecdsa}.

   Note: this is a change from TLS 1.1 where there are no explicit rules
   but as a practical matter one can assume that the peer supports MD5
   and SHA-1.

   Note: this extension is not meaningful for TLS versions prior to 1.2.
   Clients MUST NOT offer it if they are offering prior versions.
   However, even if clients do offer it, the rules specified in [TLSEXT]
   require servers to ignore extensions they do not understand.

   Servers MUST NOT send this extension. TLS servers MUST support
   receiving this extension.


7.4.2. Server Certificate

   When this message will be sent:

      The server MUST send a Certificate message whenever the agreed-
      upon key exchange method uses certificates for authentication
      (this includes all key exchange methods defined in this document
      except DH_anon).  This message will always immediately follow the
      server hello message.

   Meaning of this message:

      This message conveys the server's certificate chain to the client.



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      The certificate MUST be appropriate for the negotiated cipher
      suite's key exchange algorithm, and any negotiated extensions.

   Structure of this message:

      opaque ASN.1Cert<1..2^24-1>;

      struct {
          ASN.1Cert certificate_list<0..2^24-1>;
      } Certificate;

   certificate_list
      This is a sequence (chain) of certificates. The sender's
      certificate MUST come first in the list. Each following
      certificate MUST directly certify the one preceding it. Because
      certificate validation requires that root keys be distributed
      independently, the self-signed certificate that specifies the root
      certificate authority MAY be omitted from the chain, under the
      assumption that the remote end must already possess it in order to
      validate it in any case.

   The same message type and structure will be used for the client's
   response to a certificate request message. Note that a client MAY
   send no certificates if it does not have an appropriate certificate
   to send in response to the server's authentication request.

   Note: PKCS #7 [PKCS7] is not used as the format for the certificate
   vector because PKCS #6 [PKCS6] extended certificates are not used.
   Also, PKCS #7 defines a SET rather than a SEQUENCE, making the task
   of parsing the list more difficult.

   The following rules apply to the certificates sent by the server:

   -  The certificate type MUST be X.509v3, unless explicitly negotiated
      otherwise (e.g., [TLSPGP]).

   -  The end entity certificate's public key (and associated
      restrictions) MUST be compatible with the selected key exchange
      algorithm.

      Key Exchange Alg.  Certificate Key Type

      RSA                RSA public key; the certificate MUST
      RSA_PSK            allow the key to be used for encryption
                         (the keyEncipherment bit MUST be set
                         if the key usage extension is present).
                         Note: RSA_PSK is defined in [TLSPSK].




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      DHE_RSA            RSA public key; the certificate MUST
      ECDHE_RSA          allow the key to be used for signing
                         (the digitalSignature bit MUST be set
                         if the key usage extension is present)
                         with the signature scheme and hash
                         algorithm that will be employed in the
                         server key exchange message.
                   Note: ECDHE_RSA is defined in [TLSECC].

      DHE_DSS            DSA public key; the certificate MUST
                         allow the key to be used for signing with
                         the hash algorithm that will be employ